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Catagory |
Type |
Nova Cost |
Range |
Duration |
Effect |
---|---|---|---|---|---|
STRENGTH | |||||
Crush |
Enh. |
1 |
Self |
1 Turn |
1 turn prep, next attack does lethal damage |
Lifter |
Enh. |
N |
Touch |
1 Scene |
Lift (2^N)x normal weight |
Quantum Leap |
Enh. |
1 |
Self |
Instant |
Leap (2xMD)km (x1/4 upwards), dodge Area attacks |
Shockwave |
Enh. |
1 |
Touch |
Instant |
Targets must make Df+3 Str roll or fall down |
Thunderclap |
Enh. |
1 |
Touch |
Instant |
Roll (MD) normal dice of sonic damage |
DEXTERITY | |||||
Accuracy |
Enh. |
1 |
Self |
1 Turn |
Next attack has +3d accuracy |
Catfooted |
Enh. |
1 |
Self |
1 Scene |
+[3] to Stealth, no tracks w/ Dex roll |
Disintegration |
L3 |
3 |
(Q+P)x10m |
Instant |
[Q]+S levels aggravated damage |
Enhanced Movement |
Enh. |
1/3 |
Self |
1 Turn/ 1 Scene |
Move (1+MD)x normal distance |
Elem./Grav./Magnet. Blast |
L3 |
3 |
(Q+P)x10m |
Instant |
[Qx2]+(Px3)d B or [Qx2]+(Px2)d L damage |
Fast Tasks |
Enh. |
1 |
Touch |
1 Scene |
Perform tasks in 1/2 time or less |
Flexibility (xN) |
Enh. |
1 |
Self |
1 Scene |
Stretch (2xMD)m, fit through fist-sized holes |
Flight |
L2 |
2 |
Self |
Maint. |
Fly at 40+(4xP)m per action |
Hypermovement |
L2 |
2 |
Self |
Maint. |
Increase movement multiplier by (6xP) |
Immobilize |
L2 |
2 |
(Q+P)x10m |
1 Scene |
Roll vs Dex for -(S) to Dex, (Q+P) Str/Soak/HL |
Physical Prodigy |
Enh. |
1 |
Self |
1 Scene |
+[3] to sports, dance, etc. |
Quantum Bolt |
L2 |
2 |
(Q+P)x15m |
Instant |
[Qx3]+(Px4)d B or [Qx2]+(Px4)d L damage |
Quantum Imprint |
L3 |
3 |
Touch |
Maint. |
Copy powers of target ++ |
Rapid Strike |
Enh. |
1 |
Self |
1 Turn |
+(MD) normal dice punch/kick damage |
Shroud |
L2 |
2 |
(Q+P)x15m |
Concen. |
-(S) to Per of those in field, zero Per: blinded |
Stun Attack |
L2 |
2 |
(Q+P)x15m |
Instant |
[Q]+S vs Sta roll, Sta: daze, (Sta+2): knockout |
Telekinesis |
L2 |
2 |
(Q+P)x10m |
Maint. |
Lift (50x2^S)kg, roll vs Might to hold ++ |
STAMINA | |||||
Absorbtion |
L2 |
N |
Self |
Special |
Absorb N damage (max=S), +(N/2) Strength (max= P)< /FONT> |
Adaptability |
Enh. |
0/1 |
Self |
Perm./1 Scene |
Life support, +6 soak or +6d vs novan poison/disease |
Bioluminescence |
L1 |
1 |
Special |
(Sx10)min |
Emit visible light |
Bodymorph |
L2 |
2 |
Self |
Maint. |
Transform into substance: (P) dots in powers |
Clone |
L3 |
3 |
Self |
1 Scene |
Create 1 duplicate per success |
Durability |
Enh. |
1 |
Self |
1 Attack |
Convert L physical damage to B with (MD)d success |
Force Field |
L2 |
2 |
Self |
Maint. |
(Q + 2xS) extra soak(B and L), block with (Dex+P) |
Hardbody |
Enh. |
1 |
Self |
1 Attack |
Convert aggravated damage to lethal |
Homunculus |
L3 |
3 |
Self |
Special |
Detach body part or small creature with (Sta+P) success |
Matter Chameleon |
L3 |
3 |
Self |
Maint. |
Transform with (Sta+P) success, GM-judged effects |
Poison |
L2 |
2 |
Touch |
Instant |
[Q]+(Sta+P)d damage: x1 stun-only, x1/2 B, x1/3 L |
Quantum Conversion |
L1 |
N |
Touch |
Instant |
Create energy from QP, does (N) B or (N/2) L damage |
Quantum Vampire |
L2 |
2 |
Touch |
(P)hours |
Roll (Sta+P)d vs WP, transfer (S) dots of stat |
Regeneration |
Enh. |
N |
Self |
Perm. |
Heal N damage(L or B), max (MD) per turn |
Resiliency |
Enh. |
0 |
Self |
Perm. |
Doubles extra soak provided by mega-stamina |
Shapeshift |
L3 |
3 |
Self |
Maint. |
Roll (Sta+P) to change shape, (S-1) dots of powers |
PERCEPTION | |||||
Analytic Taste/Touch |
Enh. |
0 |
Self |
Perm. |
+[3] taste and touch, half penalties for darkness |
Animal/Plant Mastery |
L2 |
2 |
(Px2)km |
Special |
Summon and talk to animals or plants |
ESP |
L2 |
2 |
(Per+P)x20m |
Concen. |
3S: one full sense, +1 for all, +1 for nova senses |
Blindfighting |
Enh. |
1 |
Self |
1 Scene |
No darkness penalties, Awareness vs Invisibility |
Bloodhound |
Enh. |
0 |
Self |
Perm. |
Awareness roll to track by scent |
Electromagnetic Vision |
Enh. |
1 |
Self |
(Per+MD)T |
+3d sight, see UV and IR, magnify x10^(MD) |
High-End EM Scan |
Enh. |
1 |
(Per+MD)x20m |
?? |
1 action to see through solid objects |
Hyperenhanced Hearing |
Enh. |
1 |
Self |
(Per+MD)T |
+3d to hearing, infra/ultra-sonic, sonar, radio |
Intuition |
L1 |
0 |
Self |
Perm. |
Heightened sense of danger |
Premonition |
L2 |
2 |
100P)m |
1 Scene |
Sense presence+direction of danger (GM-set Df) |
Pretercognition |
L3 |
3 |
Self |
Instant |
See past/future, (P)x(hr/day/wk/mth/yr/10yrs) time |
Quantum Attunement |
Enh. |
1 |
Self |
1 Turn |
Awareness to "see" blinded, Medicine to scan nova |
Telepathy |
L2 |
2 |
line-of-sight |
Conc. |
Read 1 fact/S, scan (2x10^S)km, alter memories |
Teleport |
L2 |
2 |
Self |
Instant |
Go 100(Q+S)m in combat, 2x10^(Q+S)km "blind" |
Ultraperipheral Perception |
Enh. |
1 |
Self |
1 Scene |
See 360-degrees, suffer no flank/rear bonuses |
INTELLIGENCE | |||||
Analyze Weakness |
Enh. |
1 |
Self |
1 Scene? |
Roll Int: -1 soak/S, or +(S)d to related ability |
Disrupt |
L2 |
2 |
10(Q+P)m |
Maint. |
Roll (Int+P) vs (Q+Node), reduce any power by (S) dots |
Eidetic Memory |
Enh. |
0 |
Self |
Perm. |
Remember all experiences perfectly with Int roll |
Enhanced Memory |
Enh. |
1 |
Self |
(MD)days |
Memorize 1-2 textbook-equivalents with Int roll at Df+1 |
Hypnosis |
L1 |
1 |
(Q+P)m |
(P)days |
Roll (Int+P) vs WP to give (minor) suggestions |
Linguistic Genius |
Enh. |
0 |
Self |
Perm. |
Linguistics +[5], x4 familiarities, Int roll for unknown |
Mathematical Savant |
Enh. |
0 |
Self |
Perm. |
Roll Int, +(S)d to math abilities |
Mental Blast |
L2 |
2 |
10(Q+P)m |
Instant |
Roll vs Willpower, does (S) B damage |
Mental Prodigy: (Type) |
Enh. |
1 |
Self |
1 hour |
Roll Int: +(S)d to appropriate abilities |
Speed Reading |
Enh. |
0 |
Self |
Perm. |
Roll Int: read at (4+S)x speed |
Taint Resistance |
Enh. |
0 |
Self |
Perm. |
-(MD) taint from Node, reduce severity of aberrations |
WITS | |||||
Artistic Genius |
Enh. |
0 |
Self |
Perm. |
Roll Wits: +[S] to any artistic task |
Enhanced Initiative (xN) |
Enh. |
1 |
Self |
1 Turn |
+5 Initiative, automatically pre-empt with delayed action |
Invisibility |
L2 |
2 |
Self |
Maint. |
[Q]+(Wit+P)d vs Awareness to avoid being seen |
Lie Detector |
Enh. |
1 |
Self |
1 Scene |
Automatically detect lies |
Matter Creation |
L3 |
3 |
(Q+P)m |
(P)hours |
Create (10^S)kg raw material or complex object |
Multitasking |
Enh. |
1 |
Self |
1 Turn |
Roll Wits at +1Df to halve multiple action penalties |
Natural Empath |
Enh. |
1 |
10m-50m |
1 Scene |
Roll Wits (20m:Df+1,30m:Df+2,50m:Df+3) to sense emotion |
Quickness (xN) |
Enh. |
N |
Self |
1 Turn |
Up to N extra actions, each -2 Initiative but no penalty |
Strobe |
L2 |
2 |
(Q+P)x10m |
Instant |
Disable target sense for (S) turns |
Synergy |
Enh. |
1 |
Group |
1 Scene |
Roll Wits: +(S)d to each member in extended group action |
APPEARANCE | |||||
Appearance Alteration |
Enh. |
1 |
Self |
1 Scene |
Change H/E/S color, +-50lbs, +-4'' (not to imitate) |
Awe-Inspiring |
Enh. |
1 |
Self |
1 Scene |
+[MD] to Intimidation, Command, Interrogation |
Copycat |
Enh. |
1 |
Self |
1 Scene |
Copy looks in 1min, or 30sec with App roll |
Face of Terror |
Enh. |
1 |
Self |
1 Scene |
+[3] to Intimidation or fear-based abilities |
First Impression |
Enh. |
1 |
Self |
Special |
Automatically make good first impression |
Mr. Nobody |
Enh. |
1 |
Self |
1 Scene |
Appear average, masks (2+MD) dots Taint |
Seductive Looks |
Enh. |
1 |
Self |
1 Scene |
+[3] to seduce or persuade |
MANIPULATION | |||||
Disorient |
L2 |
2 |
(Q+P)x10m |
Maint. |
Roll vs WP for -(S)d on all actions, 1WP to cancel |
Domination |
L2 |
2 |
(Q+P)x10m |
Concen. |
Roll vs WP to mind-control, target gets -1S for 1WP |
Empathic Manipulation |
L2 |
2 |
(Q+P)x20m |
1 Scene/ Maint. |
Roll vs WP to affect, roll (Per+P)d vs WP to detect |
Holo |
L2 |
2 |
(Q+P)x10m |
Concen. |
Roll vs Perception to make single-sense images |
Hypnotic Gaze |
Enh. |
1 |
3m |
(Man+MD)days |
10-60sec talking to influence target |
Mirage |
L2 |
2 |
(Q+P)x20m |
Concen. |
Roll vs WP to make mental illusions |
Persuader |
Enh. |
1 |
Self |
1 Request |
+[1] to +[3] to persuade, depending on request |
Quantum Construct |
L3 |
3 |
(Q+P)m |
Maint. |
Make creature(s), x2QP & +1Df per use each scene |
Trickster |
Enh. |
1 |
Self |
1 Trick |
+[3] to trick, fool, or deceive |
The Voice |
Enh. |
1 |
20m |
1 Scene |
Roll Man vs Wits to make short (1T) command |
CHARISMA | |||||
Commanding Presence |
Enh. |
1 |
Special |
1 Scene? |
+[3] to giving orders |
Dreadful Mien |
Enh. |
1 |
3m |
1 Scene |
Roll Cha: -(S) to attacks from one enemy |
Natural Agitator |
Enh. |
1 |
line-of-sight |
1 Scene |
Roll vs WP to persuade (usu. +1Df) |
Seductive |
Enh. |
1 |
10m |
1 Scene |
Roll to know target's likes, +[3] to seduce/persuade |
Soothe |
Enh. |
1 |
0 |
10m |
AutoRoll vs Wits to prevent hostility, negate (S) taint |
OTHER | |||||
Armor |
L2 |
0 |
Self |
Perm. |
+(Px3) B and L soak |
Body Modification |
L1 |
0 |
Self |
Perm. |
various effects |
Boost (attribute) |
L2 |
0 |
Self |
Special |
Roll (Q+P) for +(S) to Att, -1 per (Q+P)T, once per scene |
Claws |
L1 |
0 |
Self |
Perm. |
Make punches L damage, +(P)d damage |
Density Control (Increase) |
L2 |
2 |
Self |
Maint. |
Roll [P]+(Q)d for +(S) to Str, (2^S)x weight, +(S) soak |
Density Control (Decrease) |
L2 |
2 |
Self |
Maint. |
+(P) Df to hit, intangibility |
Fusion | L3 | 3 | Self + 1 Other | 1 round per 1 nova point | various effects |
Healing |
L3 |
N |
Touch |
Instant |
Heal (N) levels B or L damage, or (N/3) aggravated |
Immolate |
L2 |
2 |
Self |
Maint. |
Does 2x(Q+P)d B or (Q+P)d L damage from any contact |
Invulnerability |
L2 |
0 |
Self |
Perm. |
+(Px6) B and L soak vs specific attacks (i.e. "fire") |
Luck |
L1 |
0 |
Self |
Perm. |
Roll (P)d once per scene for (S) extra combat dice |
Psychic Shield |
L1 |
0 |
Self |
Perm. |
+[Px2] on rolls to resist mental (not social/emotional) powers |
Quantum Regeneration |
L2 |
0 |
Self |
1 hour |
Recover +(Px2) extra QP's per 1WP spent |
Sensory Shield |
L1 |
0 |
Self |
Perm. |
Cancels (Px2) lvls of Strobe power or other blinding |
Sizemorph (Grow) |
L2 |
2 |
Self |
Maint. |
x(2^P) height/mass, +(2xP) Str, +P Sta, +P HL's |
Sizemorph (Shrink) |
L2 |
2 |
Self |
Maint. |
1/2^(Q+P)x height/run, -(Q+P) Str/Dmg, +(Q+P) Df to-hit |